1 00:00:00,600 --> 00:00:02,820 Hello and welcome to this lecture. 2 00:00:03,000 --> 00:00:14,370 What is canvas Cambers is hastier male element that acts as his face or container that can be used to 3 00:00:14,370 --> 00:00:17,130 draw graflex on a web page. 4 00:00:17,140 --> 00:00:28,710 The graphics are truly drawn using javascript so the canvas acts as a pad for an artist and then the 5 00:00:28,710 --> 00:00:31,920 javascript acts as the artist pen. 6 00:00:32,220 --> 00:00:41,160 So all the camus's is just a medium joypad but you can draw graphics on using javascript on a web peep's 7 00:00:42,840 --> 00:00:49,310 the Cambers element is treated like any order hastier male element. 8 00:00:49,530 --> 00:00:53,630 It has an opening and a clause in tag. 9 00:00:53,910 --> 00:00:58,360 You can also use attributes with a Cambers element. 10 00:00:58,470 --> 00:01:06,840 You can for example give the canvas an idea which will be useful later in stylin or in using javascript 11 00:01:07,170 --> 00:01:15,460 to perform some functions on the campus so strongly advisable to always give your canvas and a tribute 12 00:01:15,570 --> 00:01:17,850 when they are created. 13 00:01:18,210 --> 00:01:22,600 Then sit on this lecture on what is comebacks. 14 00:01:22,800 --> 00:01:24,460 Thank you for watching.